Things have changed since moving onto 1.7.10 in regards to
MineLittlePony. For starters, it's a lot simpler.
First, you'll need to download the relevant files. MineLittlePony and LiteLoader can both be downloaded
here (LiteLoader needs a bit of fiddling, so I just did it all and put it and MineLP in a single compressed folder. Just remember to extract the two files inside it).
After that, it's a simple case of bringing up the FTB launcher and clicking the edit mod pack button while the Direwolf20 pack is selected, then click add mod and browse to where ever the two files are and add them both. And you're done.
Now, there's a couple of things worth pointing out;
- For some reason, skins aren't displaying to other players, so every player will look like a random pony, but you will still have you're own correct skin (from your perspective). This isn't an issue with MineLP, even after removing the mod, players are appearing as the default Steve to others.
- The Morph mod doesn't play too well with MineLP this time around. You can use it to take on the properties of other mobs (flight, collision size, fire immunity, ect), but you will always appear as a full sized pony (and you will appear to phase through blocks if the mob you become has a smaller collision box). This one is an issue with MineLP as the removal of it makes Morph behave normally. I've spent a few hours trying various "fixes" but nothing has worked yet.
If none of that bothers you, then feel free to install it. Also, if anyone should manage to get skins to display correctly, or morph to work with MineLP, let me know. Thanks.