Author Topic: That Tournament Thing  (Read 237 times)

Offline Haywire

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Re: That Tournament Thing
« on: May 01, 2014, 10:56:43 am »
1. Lots of communication and a very clear zero tolerance attitude from me. I was hoping we could all just communicate with each other and decide either before hand or partway through the fight what the outcome will be, but a RNG could be implemented to decide on more tricky issues where people disagree. The problem with that method though is that it could completely dismiss a very well thought out and interesting post as being a complete and utter failure, something that could be avoided through collab instead of a number. I would encourage a fair and simple give and take exchange of punishment, and from what I've gathered from the people interested no one is in the mind set of forcing their way into winning as it is, but I am looking to add a few other elements to try and make darn sure there won't be any seriously hurt feelings. This is the most important thing to me during this as this is meant to be a fun thing for the RPers instead of a serious drama filled competition. That can be reserved for the characters themselves.

2. Magic and weapons are allowed, though there shouldn't be anything from my characters at least that would prevent, say for example, an earth pony from winning despite their lack of the former. What's keeping the fights safe is a strong field of magic over the tournament that prevents any kind of lethal blow or life threatening injury. It doesn't make the competitors immune to *any* injury, fatigue or to pain itself, both being important factors in fights of course, but it does insure that no one will die either in the fight, later because of it, or suffer a crippling and permanent injury. The rules are the general kinds of rules you can expect from this kind of event, ie KO, TKO, down for a ten count, etc. Judges are an idea I've been discussing with someone else recently, and may be adding for both more flavor and to open stuff up for others. If judges are included then they will be instructed to use the same criteria as MMA judges when deciding the victor(aggressiveness, damage dealt and so on). Judges, I'm hoping, wouldn't be needed unless a fight ends without a more decisive conclusion such as a KO, so I still encourage any PC vs PC to work things out.

3. Maybe(judges if needed), no, still iffy on the RNG if only because it can very easily feel unfair, and only if both RPers agree and are comfortable with an outcome they both collab towards.

Blegh. I woke up shortly before writing this, so if I didn't make sense somewhere just let me know. Also, I'm still open to any ideas anyone may have for the tournament, both in how to ensure fairness and just if they think something would be cool to include.
Couldn't fail!!!

 


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